Mtr0
{
 ATR="色层圣";
 material
 {
  Emissive=1,1,1,1,
           0,0,0,0;
  mtrkey=10,15;
 }
}

Mesh
{
  ATR="音变";
  sound="..\Sword\flare.wav";
  sndkey=1;
  sndminmax=300,1500;
  bldname="免Mesh00","免Mesh01";
  bldkey=7,15;
}
