撞MenMat
{
  ATR=透;
}

DOOR2.PNG
{
  ATR=$8;
}

MoonMat
{
  ATR=透层;
}

SKY.JPG
{
  ATR=$8$1;
}

BG0.PNG
BG1.PNG
{
  ATR="$8$1@D";
}

BGMat0
BGMat1
{
  ATR=透层;
}

Omni01
Omni02
Omni03
Omni04
Omni05
Omni06
Omni07
Omni08
{
  Ambient=0.7f,0.7f,0.7f,1;
}

COLOR.JPG
{
  ATR="$1@D";
}

碰DiMian
碰ShuiNi
碰DiZhuan
{
  StageList
  {
	Type=1;		//基础纹理
	ColorOp="","TEXTURE","DIFFUSE","MODULATE";
  }
  //光影
  StageList
  {
	Name="Color.jpg";
	uvID=1;
	ColorOp="","TEXTURE","CURRENT","ADDSIGNED";
  }
}

DiMian0
TaiJie00
TaiJie01
TaiJie02
TaiJie03
{
  ATR=合;
  melduv1="免Blend";
}

LightMat
{
  ATR=圣层;
}

HDRLighting0
{
  numBlurRay=3;
  bias=10;
  drawcounts=10;
  luminance=3;
  ScreenColor = 0xffaaaaaa;
}
