bgcolor=0xF5FCFD;

BG0.PNG
BG1.PNG
{
  ATR="$1$8@D";
}

ALPHA.PNG
{
  ATR=$1$8;
}

COLOR.JPG
{
  ATR=$1;
}

碰ShaMo
碰ShaDi
{
  DiffuseBias=2;
  StageList
  {
	//要求检测显卡
	Support = 0x20;	//支持ARGTEMP
	MaxSimultaneousTextures = 5;	//支持的纹理混合数

	Type=1;		//基础纹理
	ColorOp="","TEXTURE","DIFFUSE","MODULATE";
  }
  StageList
  {
	Type=0xa33d;	//MAT_SELFIMAP
	ColorOp="","TEXTURE","DIFFUSE","MODULATE";
	ResultArg="TEMP";
  }
  StageList
  {
	Name="Alpha.png";
	uvID=1;
	ColorOp="","TEMP","CURRENT","BLENDTEXTUREALPHA";
  }
  //光影
  StageList
  {
	Name="Color.jpg";
	uvID=1;
	ColorOp="","TEXTURE","CURRENT","ADDSIGNED";
  }
  //人影
  StageList
  {
	Name="ShadowM.gif";
	ColorOp="","TEXTURE","CURRENT","ADDSIGNED";
	stagebreak=1;		//断点处
  }

  //兼容处理节点-------------------
  StageList
  {
	Type=1;		//基础纹理
	ColorOp="","TEXTURE","DIFFUSE","MODULATE";
  }
  StageList
  {
	Name="Color.jpg";
	uvID=1;
	ColorOp="","CURRENT","TEXTURE","ADDSIGNED";
  }
}

撞QiaoMat
{
  StageList
  {
	Type=1;		//基础纹理
	ColorOp="","TEXTURE","DIFFUSE","ADDSIGNED";
  }

  //人影
  StageList
  {
	Name="ShadowM.gif";
	ColorOp="","TEXTURE","CURRENT","ADDSIGNED";
  }
}

DiMian0
DiMian1
DiMian2
DiMian3
DiMian4
{
  ATR="合滑";
  melduv1="免Blend",0;
}

碰WallC
撞Box
碰MulNa
撞wood
撞Men
碰WallH
{
  StageList
  {
	Type=1;		//基础纹理
	ColorOp="","TEXTURE","DIFFUSE","ADDSIGNED";
  }
}

SHADOWM.GIF
{
  bordercolor=0xff808080;
}

Spot01向
{
  ShadowMap="SHADOWM.GIF";
}

LIGHT.JPG
{
  ATR="@T$1";
}

WallC00
WallC01
WallC02
WallC03
{
  ATR=接;
}

撞Stone1
{
  StageList
  {
	Type=1;		//基础纹理
	ColorOp="","TEXTURE","DIFFUSE","ADDSIGNED";
  }
}

HDRLighting0
{
  numBlurRay=3;
  bias=15;
  drawcounts=30;
  luminance=1;
}

HDRLightingSai
{
  numBlurRay=5;
  bias=10;
  drawcounts=8;
  luminance=1;
  NoMaskMDL="DiMian0","DiMian1","DiMian2","DiMian3","DiMian4";
  ScreenColor = 0xff444444;
}

耀DiMian00
耀DiMian01
耀DiMian02
耀DiMian03
耀DiMian04
{
  hdr_name="HDRLightingSai";
}