bgcolor=0xFF1B93FC;	//背景色

ARTWORK.JPG
WALL1.JPG
ZACAO.PNG
HUACO.PNG
ZSHI.PNG
{
  ATR="$R";
}

ZaCaoGan
{
  DiffuseBias=1.2;
  StageList
  {
	Type=1;		//基础纹理
	ColorOp="","TEXTURE","DIFFUSE","ADDSIGNED";
  }
}

透ZaCao
{
  DiffuseBias=1.2;
  AlphaTest=0xf;
  StageList
  {
	Type=1;		//基础纹理
	ColorOp="","TEXTURE","DIFFUSE","ADDSIGNED";
  }
}

碰Wall_m
碰THBanMat
碰Wall0
碰Wall1
碰TuDi
碰MKou
撞ZSDunMat
撞DengZHu
撞HuaZhu
{
  StageList
  {
	Type=1;		//基础纹理
	ColorOp="","TEXTURE","DIFFUSE","ADDSIGNED";
  }
}

撞ZLvMat
HuaMat
{
  StageList
  {
	Type=1;		//基础纹理
	ColorOp="","TEXTURE","DIFFUSE","ADDSIGNED";
  }
}

SKY.PNG
{
  ATR="$1@D$8";
}

ShuiMat
{
  ATR=水透;
  StageList
  {
	//要求检测显卡
	Support = 0x10;	//是否支持BUMPMAPPING
	MaxSimultaneousTextures = 2;	//支持的纹理混合数

	Type=0xa230;	//MAT_BUMPMAP
	ColorOp="","TEXTURE","DIFFUSE","BUMPENVMAPLUMINANCE";
  }
  StageList
  {
	Type=0xa33d;	//MAT_SELFIMAP
	ColorOp="","TEXTURE","CURRENT","SELECTARG1";
	stagebreak=1;		//断点处
  }

  //兼容处理节点-------------------
  StageList
  {
	Name="Shui.jpg";
	ColorOp="","TEXTURE","DIFFUSE","MODULATE";
	AlphaOp="","TEXTURE","DIFFUSE","MODULATE";
  }
}

WATERN.JPG
{
  ATR="@Q";
  offsetmat=0.8f,	    0,   0,	  0,
			   0,	 0.8f,   0,	  0,
			 0.5,  	 -0.5,   1,	  0,
			   0,		0,   0,   0;
  WaterAmplitude = 0.1f;
  WaterSpeed = 6;
}

MenChuang
{
  ATR=碰;
}

MENC.PNG
{
  ATR=$R;
}

GShuMat0
{
  ATR=圣层;
}

LIGHT.JPG
LIGHT1.JPG
{
  ATR="@D$1";
}

撞ZhuZi0
撞HDMat
{
  DiffuseBias=2;
  StageList
  {
	//要求检测显卡
	MaxSimultaneousTextures = 3;	//支持的纹理混合数

	Type=1;			//基础纹理
	ColorOp="","TEXTURE","DIFFUSE","SELECTARG1";
  }
  StageList
  {
	Type=0xa204;	//MAT_SPECMAP
	ColorOp="","TEXTURE","CURRENT","ADDSIGNED";
  }
  StageList
  {
	ColorOp="","DIFFUSE","CURRENT","MODULATE";
	stagebreak=1;		//断点处
  }

  //兼容处理节点-------------------
  StageList
  {
	Type=1;			//基础纹理
	ColorOp="","TEXTURE","DIFFUSE","MODULATE";
	AlphaOp="","TEXTURE","DIFFUSE","MODULATE";
  }
}

Spot01向
{
  ShadowMap="SHADOWM.GIF";
}

SHADOWM.GIF
{
  bordercolor=0xff808080;
}

DiMian00
{
  ATR="合照";
  melduv1="免BlendD",0;
  VertexLights="免Omni00","免Omni01","免Omni02","免Omni03";
}

碰DiMian0
碰DT1
碰DT2
{
  StageList
  {
	Type=1;		//基础纹理
	ColorOp="","TEXTURE","DIFFUSE","ADDSIGNED";
  }

  //静态光影
  StageList
  {
	Name="$1shd.jpg";
	ColorOp="","TEXTURE","CURRENT","ADDSIGNED";
	uvID=1;
  }

  //人影
  StageList
  {
	Name="ShadowM.gif";
	ColorOp="","TEXTURE","CURRENT","ADDSIGNED";
  }
}

碰DiZhuan
{
  StageList
  {
	Type=1;		//基础纹理
	ColorOp="","TEXTURE","DIFFUSE","ADDSIGNED";
  }

  //静态光影
  StageList
  {
	Name="$1shd.jpg";
	ColorOp="","TEXTURE","CURRENT","ADDSIGNED";
	uvID=1;
  }

  //人影
  StageList
  {
	Name="ShadowM.gif";
	ColorOp="","TEXTURE","CURRENT","ADDSIGNED";
  }
}

固Wall00
固Wall01
固Wall02
固Wall03
CWall0
Objt02
Hua00
Hua01
Hua02
Hua03
Hua04
Hua05
{
  ATR=照;
  VertexLights="免Omni00","免Omni01","免Omni02","免Omni03";
}

撞Other
{
  StageList
  {
	Type=1;			//基础纹理
	ColorOp="","TEXTURE","DIFFUSE","ADDSIGNED";
  }
}

透HuaCong
{
  StageList
  {
	Type=1;		//基础纹理
	ColorOp="","TEXTURE","DIFFUSE","ADDSIGNED";
  }
}

ZLvYMat
{
  ATR=透层;
  AlphaTest=0xf;
  StageList
  {
	Type=1;		//基础纹理
	ColorOp="","TEXTURE","DIFFUSE","ADDSIGNED";
  }
}

Torus01
Torus02
Tube01
{
  sortlv=0;
}

HDRLightingSai
{
  numBlurRay=5;
  bias=10;
  drawcounts=10;
  luminance=1;
  NoMaskMDL="DiMian00","GShu0","CWall0";
  ScreenColor = 0xff333333;
}

耀DiMian00
耀Wall00
{
  hdr_name="HDRLightingSai";
}

PShuiMat
{
  ATR="透序";
  AlphaTest=0xf;
  StageList
  {
	Type=1;			//基础纹理
	ColorOp="","TEXTURE","DIFFUSE","MODULATE";
	AlphaOp="","TEXTURE","DIFFUSE","MODULATE";
  }
  StageList
  {
	Name="ZShi.png";
	uvID=1;
	ColorOp="","TEXTURE","CURRENT","SELECTARG2";
	AlphaOp="","TEXTURE","CURRENT","MODULATE";
  }
}

免PenShui0
免PenShui1
{
  ATR="合";
  melduv1="免PShuiA",0;
}

PenShui
{
  ATR="循变音";
  bldname="免PenShui0","免PenShui1";
  bldkey=0,40;

  sound="penshui.wav";
  sndkey=0;
  sndloop=1;
  sndminmax=300,1500;
}

ZouLangQ
ZouLang01
{
  ATR="合照";
  melduv1="免Blend2",0;
  meldmat=1;
}

碰Wall2
{
  StageList
  {
	Type=1;		//基础纹理
	ColorOp="","TEXTURE","DIFFUSE","SELECTARG1";
  }

  StageList
  {
	Name="zoulang.jpg";	
	ColorOp="","TEXTURE","CURRENT","ADDSIGNED";
	uvID=1;
  }
  
  //人影
  StageList
  {
	Name="ShadowM.gif";
	ColorOp="","TEXTURE","CURRENT","ADDSIGNED";
  }
}

碰Wall1s
碰DiMian1
{
  StageList
  {
	Type=1;		//基础纹理
	ColorOp="","TEXTURE","DIFFUSE","SELECTARG1";
  }
  StageList
  {
	Name="zoulang.jpg";	
	ColorOp="","TEXTURE","CURRENT","ADDSIGNED";
	uvID=1;
  }
  //人影
  StageList
  {
	Name="ShadowM.gif";
	ColorOp="","TEXTURE","CURRENT","ADDSIGNED";
  }
}

ZOULANG.JPG
{
  ATR="$S";
  shadowmap_color=0xff000000,0xff7f7f7f;
}

透DengJia
{
  AlphaTest=0x3f;
  StageList
  {
	Type=1;		//基础纹理
	ColorOp="","TEXTURE","DIFFUSE","ADDSIGNED";
  }
}

LuDeng00
{
  ATR="滑";
}

CSHA.PNG
{
  ATR="$8";
}

透层CSha
{
  AlphaTest=0xf;
}

ChuangL00
ChuangL01
ChuangL02
ChuangL03
{
  ATR="固";
}