scene="死亡谷";
teamname="尸变群";
ai_ctrlmode=1,-1;
setHome=1;
Money=2000;
selLeader=1;
curST=0x200;

//人物-------------------------------------------------------------------
units
{
  LV=8;
  team=1;
  home=0;
  name="骷髅兵长";
  occ="骷髅战士";
  NPC="B10";
  accouter0
  {
	accname="大刀";
  }
  accouter1
  {
	accname="雕纹盾";
  }
  ai_knowledgelst
  {
	range=0,300;
	action="motion\Stunt05zf.mot";
  }
}

units
{
  LV=7;
  team=1;
  home=0;
  occ="行尸兵";
}

units
{
  LV=7;
  team=1;
  home=0;
  occ="行尸兵";
}

units
{
  LV=7;
  team=1;
  home=0;
  occ="行尸兵";
}

units
{
  LV=7;
  team=1;
  home=0;
  occ="行尸兵";
}

units
{
  LV=7;
  team=1;
  home=0;
  occ="行尸兵";
  accouter1
  {
	accname="木盾","";
  }
}

units
{
  LV=7;
  team=1;
  home=0;
  occ="行尸兵";
  accouter0
  {
	accname="","铁剑";
  }
}

units
{
  LV=7;
  team=1;
  home=0;
  occ="行尸兵";
  accouter0
  {
	accname="","长矛";
  }
}

units
{
  LV=7;
  team=1;
  home=0;
  occ="行尸兵";
  accouter0
  {
	accname="","长矛","铁剑";
  }
}

units
{
  LV=7;
  team=1;
  home=0;
  occ="行尸兵";
  accouter0
  {
	accname="","长矛","铁剑";
  }
}

//事件触发-------------------------------------------------------------------
events
{
  mode="B1000 0000",1;
  is_win=1;
  script="drama.hxx","WIN";
}

events
{
  mode="B1000 0000",1;
  is_win=0;
  script="drama.hxx","LOSE";
}
