comment
{
  getunit
  {
	curunit=0;
  }
  tmpstrindex=1;
  dialogue
  {
	talk="！？，我在“%s”遭遇突发状况~~!";
	talkid=0;
  }
}

comment
{
  screen
  {
	mode=0;
	color=0;
	dstframe=0xff;
	speed=15;
  }
}

comment
{
  function
  {
	func_call="BeginFight()";
	threadLV=2;
  }
}

comment
{
  GameSystemMode="B101",1;
  bgm
  {
	file="DATA\Music\Loli.wav";
	play=2;
  }
}

comment
{
  getunit
  {
	id=0;
  }
  unitctrl
  {
	setpt=-78,282,-5101;
	gotopt=-183,234,-2662;
	moving=1;
	swing=1;
  }
  camera
  {
	lookpt=0,100,0,1;
	roll=0.3;
	yaw=-1,0.5,0.001;
	distance=-400;
	swing=1;
  }
}

comment
{
  getunit
  {
	id=1;
  }
  unitctrl
  {
	setpt=-1331,339,-69;
  }
}

comment
{
  getunit
  {
	id=2;
  }
  unitctrl
  {
	setpt=-170,-54,-1263;
  }
}

comment
{
  screen
  {
	dstframe=0;
	speed=5;
  }
}

comment
{
  wait=4;
}

comment
{
  getunit
  {
	id=2;
  }
  unitctrl
  {
	setST=0x200000,1;
  }
  wait=0.5;
}

comment
{
  unitctrl
  {
	gotopt=-703,-54,-1742;
  }
}

comment
{
  unitctrl
  {
	motact="DATA\Character\Motion\CaptureBoy.mot";
  }
  wait=2;
}

comment
{
  getunit
  {
	id=0;
  }
  WaitActionDone=1;
}

comment
{
  getunit
  {
	id=2;
  }
  camera
  {
	lookpt=0,100,0,1;
	swing=1;
  }
}

comment
{
  unitctrl
  {
	setST=0x200000,1;
  }
  wait=0.5;
}

comment
{
  unitctrl
  {
	gotopt=-721,-54,-838;
  }
}

comment
{
  unitctrl
  {
	motact="DATA\Character\Motion\CaptureBoy.mot";
  }
  wait=2;
}

comment
{
  unitctrl
  {
	setST=0x200000,1;
  }
  wait=0.5;
}

comment
{
  unitctrl
  {
	gotopt=-274,-54,-1959;
  }
}

comment
{
  unitctrl
  {
	motact="DATA\Character\Motion\CaptureBoy.mot";
  }
  wait=1;
}

comment
{
  unitctrl
  {
	setST=0x100000,3;
  }
  wait=3;
}

comment
{
  getunit
  {
	id=0;
  }
  camera
  {
	lookpt=0,100,0,1;
	yaw="",0.7,0.001;
	swing=1;
  }
}

comment
{
  unitctrl
  {
	setST=0x20000,2;
  }
  wait=2;
}

comment
{
  dialogue
  {
	talk="喂~~~
小朋友，在河里很危险，快上来。";
	lifetime=3;
  }
  wait=3;
}

comment
{
  getunit
  {
	id=2;
  }
  dialogue
  {
	talk="不行，我妈妈病了。
我要抓一条鱼给她补补身子。";
	lifetime=3;
  }
  camera
  {
	lookpt=0,100,0,1;
	swing=1;
  }
  wait=3;
}

comment
{
  getunit
  {
	id=0;
  }
  dialogue
  {
	talk="没想到，你是个这么孝顺的孩子。";
	lifetime=3;
  }
  camera
  {
	lookpt=0,100,0,1;
	swing=1;
  }
  unitctrl
  {
	setST=0x20000,2;
  }
  wait=3;
}

comment
{
  dialogue
  {
	talk="你上来，让我来帮你抓鱼。";
	lifetime=3;
  }
  wait=3;
}

comment
{
  getunit
  {
	id=2;
  }
  camera
  {
	lookpt=0,100,0,1;
	swing=1;
  }
  unitctrl
  {
	gotopt=-328,234,-2662;
  }
}

comment
{
  getunit
  {
	id=0;
	SelResult=1;
  }
}

comment
{
  unitctrl
  {
	lookpt=0,0,0,1;
	times=60;
	swing=1;
  }
  wait=1;
}

comment
{
  getunit
  {
	id=0;
  }
  camera
  {
	lookpt=0,100,0,1;
	yaw=0,-0.5,0.001;
	swing=1;
  }
  unitctrl
  {
	gotopt=-170,-54,-1263;
  }
  dialogue
  {
	talk="看我的~~";
	lifetime=2;
  }
  wait=2;
}

comment
{
  unitctrl
  {
	jump=1;
  }
  wait=0.2;
}

comment
{
  unitctrl
  {
	motact="DATA\Character\Motion\SwordJump01.mot";
  }
  wait=2;
}

comment
{
  unitctrl
  {
	gotopt=-703,-54,-1742;
  }
}

comment
{
  unitctrl
  {
	jump=1;
  }
  wait=0.2;
}

comment
{
  unitctrl
  {
	motact="DATA\Character\Motion\SwordJump01.mot";
  }
  wait=2;
}

comment
{
  unitctrl
  {
	gotopt=-183,234,-2662;
	lookpt=-328,234,-2662;
	setST=0;
  }
}

comment
{
  dialogue
  {
	talk="抓到了。";
	lifetime=3;
  }
  wait=2;
}

comment
{
  getunit
  {
	id=1;
  }
  unitctrl
  {
	gotopt=-1400,234,-2662;
	lookpt=-328,234,-2662;
	moving=1;
	swing=1;
  }
}

comment
{
  getunit
  {
	id=0;
  }
  unitctrl
  {
	motact="DATA\Character\MotionDrama\GiveBoy.mot";
  }
  wait=0.3;
}

comment
{
  function
  {
	func_call="MadeThing(鱼肉,-256,300,-2662)";
  }
}

comment
{
  camera
  {
	lookpt=-256,300,-2662;
	yaw="",0,0.001;
	swing=1;
  }
}

comment
{
  getunit
  {
	id=2;
  }
  dialogue
  {
	talk="哇~~~叔叔好厉害！！";
	lifetime=3;
  }
  unitctrl
  {
	setST=0x8000000,2;
	motact="DATA\Character\Motion\HappyGirlBM.mot";
	lookpt=-1,-1,-1,-1;
	swing=1;
  }
  wait=2;
}

comment
{
  getunit
  {
	id=0;
  }
  dialogue
  {
	talk="快拿回家，给你们的妈妈吃吧。";
	lifetime=3;
  }
  unitctrl
  {
	motact="DATA\Character\MotionDrama\FuShenBoy.mot";
	motloop=10,60;
  }
  wait=2;
}

comment
{
  getunit
  {
	id=2;
  }
  unitctrl
  {
	gotopt=-256,234,-2662;
	moving=1;
  }
}

comment
{
  getthing
  {
	name="鱼肉";
  }
  dialogue
  {
	talk="谢谢，叔叔！！";
	lifetime=3;
  }
  unitctrl
  {
	motact="DATA\Character\Motion\PickGirl.mot";
  }
  wait=2;
}

comment
{
  getunit
  {
	id=0;
  }
  dialogue
  {
	talk="荒山野林的很危险，要早点回家哦。";
	lifetime=3;
  }
  wait=2;
}

comment
{
  getunit
  {
	id=2;
  }
  dialogue
  {
	talk="嗯！！";
	lifetime=3;
  }
  wait=2;
}

comment
{
  getunit
  {
	id=0;
	SelResult=1;
  }
}

comment
{
  unitctrl
  {
	gotopt=0,0,1,1;
	moving=1;
  }
  camera
  {
	lookpt=0,100,0,1;
	swing=1;
  }
}

comment
{
  unitctrl
  {
	motact="DATA\Character\MotionDrama\Kiss_loli.mot";
	setST=0x80000,3;
  }
}

comment
{
  getunit
  {
	id=2;
	SelResult=1;
  }
  wait=0.5;
}

comment
{
  getunit
  {
	id=0;
  }
  unitctrl
  {
	setST=0x1000000,3;
	motloop=-1,-1;
	lookpt=0,130,0,1;
	swing=1;
	times=10;
  }
}

comment
{
  getunit
  {
	id=2;
  }
  unitctrl
  {
	gotopt=-238,216,-3205;
	lookpt=-183,234,-2662;
  }
}

comment
{
  dialogue
  {
	talk="叔叔，再见。";
	lifetime=3;
  }
  wait=2;
}

comment
{
  unitctrl
  {
	gotopt=-78,282,-5101;
	swing=1;
  }
  wait=1;
}

comment
{
  getunit
  {
	id=0;
  }
  camera
  {
	lookpt=0,100,0,1;
	swing=1;
  }
  dialogue
  {
	talk="真是个可爱的好孩子。";
	lifetime=3;
  }
  wait=3;
}

comment
{
  unitctrl
  {
	gotopt=-1184,282,-2662;
	lookpt=0,0,0,-1;
	moving=1;
  }
}

comment
{
  unitctrl
  {
	setST=0x20000,2;
  }
  wait=2;
}

comment
{
  getunit
  {
	id=1;
  }
  dialogue
  {
	talk="你真是个有爱心的好人，相信你所属的队伍一定也不赖。";
  }
  wait=3;
}

comment
{
  dialogue
  {
	talk="不知你的队伍，缺不缺人？";
  }
  wait=3;
}

comment
{
  dialogue
  {
	talk="我想投奔你们的队伍。";
  }
  wait=3;
}

comment
{
  getunit
  {
	id=0;
  }
  dialogue
  {
	talk="… …";
	conditional="欢迎",
				"谢绝";
	cond_goto="","XIEJUE";
  }
}

comment
{
  dialogue
  {
	talk="欢迎，欢迎！
我们正需要人手呢。";
	lifetime=3;
  }
  wait=3;
}

comment
{
  getunit
  {
	id=1;
  }
  dialogue
  {
	talk="那太好了~！";
	lifetime=3;
  }
  function
  {
	func_call="ChangeTeam(0)";
  }
  wait=2;
}

comment
{
  getunit
  {
	id=0;
  }
  dialogue
  {
	talk="我们一起走吧。";
	lifetime=3;
  }
  wait=2;
}

comment
{
  unitctrl
  {
	gotopt=-1331,339,-69;
	moving=1;
	swing=1;
  }
  wait=1;
}

comment
{
  getunit
  {
	id=1;
  }
  unitctrl
  {
	gotopt=-1331,339,-69;
	moving=1;
	swing=1;
  }
  wait=3;
}

comment
{
  screen
  {
	mode=0;
	color=0;
	dstframe=0xff;
	speed=5;
  }
  bgcolor=0;
}

comment
{
  function
  {
	func_call="StartWorldMap()";
	threadLV=2;
  } 
}

comment
{
  screen
  {
	dstframe=0;
	speed=15;
  }
}

comment
{
  function
  {
	func_call="PlaySceneBGM()";
  }
  return;
}

#BOOKMARK_XIEJUE://———————————————————————————————————

comment
{
  dialogue
  {
	talk="抱歉，我们目前不招人。";
	lifetime=3;
  }
  wait=3;
}

comment
{
  getunit
  {
	id=1;
  }
  dialogue
  {
	talk="那真是遗憾。";
	lifetime=3;
  }
  unitctrl
  {
	setST=0x2000000,7;
  }
  wait=3;
}

comment
{
  unitctrl
  {
	gotopt=-78,282,-5101;
	moving=1;
	swing=1;
  }
}

comment
{
  getunit
  {
	id=0;
  }
  unitctrl
  {
	gotopt=-1331,339,-69;
	moving=1;
	swing=1;
  }
  wait=3;
}

comment
{
  screen
  {
	mode=0;
	color=0;
	dstframe=0xff;
	speed=5;
  }
  bgcolor=0;
}

comment
{
  function
  {
	func_call="StartWorldMap()";
	threadLV=2;
  } 
}

comment
{
  screen
  {
	dstframe=0;
	speed=15;
  }
}

comment
{
  function
  {
	func_call="PlaySceneBGM()";
  }
  return;
}
