//弹壁
actlist
{
 ST_false=0x1;
 t_status=5;
 collideradian=2.36,3.15;
 space=0;
 motion=motion\BounceBoy.mot;
}

//弹壁跳
actlist
{
 t_input=0x80;
 ST_false=0x1;
 curmot=motion\BounceBoy.mot;
 c_force=1;
 motion=motion\BounceJumpBoy.mot;
}

//弹壁跳
actlist
{
 t_input=0x80;
 inputid=0xc0;
 ST_false=0x1;
 curmot=motion\StepWall.mot;
 curmotkey=0,20;
 c_force=1;
 motion=motion\BounceJumpBoy.mot;
}

//正踏壁
actlist
{
 ST_false=0x1;
 t_status=5;
 collideradian=2.36,3.15;
 ctrlradian=0,0.78f;
 space=0;
 motion=motion\StepWall.mot;
}

//正踏壁
actlist
{
 ST_false=0x1;
 t_status=5;
 collideradian=2.36,3.15;
 ctrlradian=0,0.78f;
 curmot=motion\StepWallL.mot,motion\StepWallR.mot;
 motion=motion\StepWall.mot;
 c_force=1;
}

//左踏壁
actlist
{
 ST_false=0x1;
 t_status=5;
 collideradianR=0,0.78;
 ctrlradian=0,0.78f;
 space=0;
 motion=motion\StepWallL.mot;
}
//右踏壁
actlist
{
 ST_false=0x1;
 t_status=5;
 collideradianR=2.36,3.15;
 ctrlradian=0,0.78f;
 space=0;
 motion=motion\StepWallR.mot;
}

//正踏壁取消
actlist
{
 ST_false=0x1;
 t_status=6;
 curmot=motion\StepWall.mot;
 motion=motion\StepWall.mot;
 setmotkey=21;
}

//左踏壁取消
actlist
{
 ST_false=0x1;
 t_status=6;
 curmot=motion\StepWallL.mot;
 motion=motion\StepWallL.mot;
 setmotkey=30;
}

//左踏壁跳
actlist
{
 t_input=0x80;
 ST_false=0x1;
 curmot=motion\StepWallL.mot;
 curmotkey=0,29;
 motion=motion\StepWallL.mot;
 setmotkey=30;
 c_force=1;
}

//右踏壁取消
actlist
{
 ST_false=0x1;
 t_status=6;
 curmot=motion\StepWallR.mot;
 motion=motion\StepWallR.mot;
 setmotkey=30;
}

//右踏壁跳
actlist
{
 t_input=0x80;
 ST_false=0x1;
 curmot=motion\StepWallR.mot;
 curmotkey=0,29;
 motion=motion\StepWallR.mot;
 setmotkey=30;
 c_force=1;
}